Higher National Diploma (HND) Games Production

Start Date

Wed Sep 14 2022

Day / Time

Weekdays (daytime & evening)


2 Years



Higher National Diploma (HND) Games Production

The HND Games Development course from BTEC (Pearson) is an industry wide recognised and respected level 4 & 5 vocational qualification.  The course is designed to enhance the skills and techniques you have covered at L3, or in employment, and improve them in readiness for your career choice or further study. 

The course is delivered over 2 years with an HNC 1st year followed by the HND 2nd year.
When complete you have the option of moving into employment or finding a suitable university to complete your top degree, to gain a full Bachelor degree.

Our live studio simultaneously delivers real world work experience and a qualification. You will have the opportunity to work alongside industry professionals and use industry standard equipment to produce quality media products for various platforms and to contribute to stunning, exciting games and visual effects.

Experience practical and purpose-driven master classes, in which you will gain a broad mix of contemporary and traditional skill sets culminating in a comprehensive portfolio to assist you in getting a career in an exciting and ever-expanding creative industry. The qualification will enable you to develop your transferable and high level academic, analytical and critical thinking skills. These fundamental skills will be key to not only your success on the course, but to your future career as a creative professional.

Units below are subject to change depending on industry requirements.

Year 1 (HNC)

• Individual research project - leading to the design and creation of a game idea.
• Professional practice - developing awareness in the opportunities and challenges within the game industry.
• Games development practices - key underpinning skills and theories in the planning and development of video games.
• Game in context - explores the social, cultural and economic impact of the games industry.
• Creative media industry - explore the games industry and its production practices.
• Principles of animation – develop the skills and techniques used in animation.
• User experience and interface design – introduction to the tools and concepts to design.
• Games Design – creating games.

Year 2 (HND)

• Professional development – understanding the transition from study to freelance and employment.
• Narrative – as games move towards a more cinematic approach, we look at how narrative plays a part.
• Advanced game development – underpinning the necessary skills to work as a game’s developer.
• Emerging technologies – investigate new technologies and the impact on the game industry.
• Collaborative project – understanding team working skills and how they are needed I the games industry.
• Advanced 3D modelling – detailed techniques for 3d Modelling software.
• Scripting for Games – develop practical skills in in scripting for games engines.

Software utilised:
Unity, Unreal, Blender, 3Ds Max, Adobe Creative Suite

Baltic Campus